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Godot

coding-solo/godot-mcp

Godot MCP provides an MCP server that integrates AI language models with the Godot game engine, enabling developers to leverage AI capabilities for game development tasks. The server exposes tools and resources that allow LLMs to interact with Godot projects, assisting with code generation, scripting, and development workflows specific to game creation. By bridging Godot and AI models through the Model Context Protocol, it solves the problem of integrating advanced AI assistance directly into game development pipelines.

GitHub stars
3.7K
tools
14
last updated
Jan 30, 2026

Tools

14 tools

Public tool metadata for what this MCP can expose to an agent.

launch_editorOpen the Godot editor for a specific project.

Open the Godot editor for a specific project.

No parameter schema in public metadata yet.

run_projectExecute Godot projects in debug mode.

Execute Godot projects in debug mode.

No parameter schema in public metadata yet.

get_debug_outputRetrieve console output and error messages.

Retrieve console output and error messages.

No parameter schema in public metadata yet.

stop_projectStart and stop Godot projects programmatically.

Start and stop Godot projects programmatically.

No parameter schema in public metadata yet.

get_godot_versionRetrieve the installed Godot version.

Retrieve the installed Godot version.

No parameter schema in public metadata yet.

list_projectsFind Godot projects in a specified directory.

Find Godot projects in a specified directory.

No parameter schema in public metadata yet.

get_project_infoGet detailed information about project structure.

Get detailed information about project structure.

No parameter schema in public metadata yet.

create_sceneCreate new scenes with specified root node types.

Create new scenes with specified root node types.

No parameter schema in public metadata yet.

add_nodeAdd nodes to existing scenes with customizable properties.

Add nodes to existing scenes with customizable properties.

No parameter schema in public metadata yet.

load_spriteLoad sprites and textures into Sprite2D nodes.

Load sprites and textures into Sprite2D nodes.

No parameter schema in public metadata yet.

export_mesh_libraryExport 3D scenes as MeshLibrary resources for GridMap.

Export 3D scenes as MeshLibrary resources for GridMap.

No parameter schema in public metadata yet.

save_sceneSave scenes with options for creating variants.

Save scenes with options for creating variants.

No parameter schema in public metadata yet.

get_uidGet UID for specific files.

Get UID for specific files.

No parameter schema in public metadata yet.

update_project_uidsUpdate UID references by resaving resources.

Update UID references by resaving resources.

No parameter schema in public metadata yet.

Sponsors

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Details

Repository
github.com/coding-solo/godot-mcp
Category
Design & Creative

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