ehartye avatar

ehartye/hartye-claude-plugins

Plugin marketplace

Claude Code plugin marketplace - Salesforce development and automation tools

GitHub stars
1
plugins
23
last updated
Nov 11, 2026

Add marketplace

/plugin marketplace add ehartye/hartye-claude-plugins

Run it inside Claude Code, then install plugins from it with /plugin.

Plugins

1academia-fetchFind papers worth reading via OpenAlex, then retrieve them from academia.edu with your own subscription and stage them for wiki-master ingest - human-paced rather than a crawler, with an enforced per-run delay and ceiling, and an open-access short-circuit that skips the subscription entirely when a paper is legitimately free elsewhere0.2.0version
2agent-beepsProcedural and recorded-source hybrid game/UI SFX, plus procedural game music for coding agents: editable Web Audio patches and songs, deterministic sample preparation, portable source bundles, verified baked/live delivery, measurements, craft lint and owner auditions with a learned taste model.0.38.0version
3agent-drawVector-first 2D authoring: editable SVG, transparent PNG/PDF, drawn pose sequences, named-part animation and game atlases. Native bitmap lettering exports fixed-cell printable-ASCII BMFont assets with hash receipts. Includes 768 human/compact-RPG starter drawings in elevated and overhead facings, guide identities and walk/run galleries. Craft guidance covers connected anatomy, boot clearance, selective ink, playable surfaces and shared character/environment perspective. Includes a curated native Inkscape CLI and Python inkex API quick reference with runnable examples. Three skills: draw-setup, draw-authoring, draw-export. Node.js 22+ and existing Inkscape 1.2+; optional encoding/atlas exports need existing FFmpeg. No npm dependencies; Linux CI plus scoped Windows native export checks.0.5.2version
4agent-engineSkills for game-engine selection and for building and verifying games with agent-sprites, agent-meshes and agent-beeps assets across Unity, Godot and web engines (three.js, React Three Fiber, Babylon.js). Includes runnable web 3D examples with GPU verifiers. The Unreal importer, system, native game and UEFN skills are in agent-unreal, and the Phaser skills are in agent-phaser. Saved import, cook and runtime acceptance remain separate.0.35.0version
5agent-game-studioOptional game-development role advice and wiki document and backlog maintenance, following project conventions.0.4.1version
6agent-marketingEvidence-led marketing for family-made tools, apps and games: audience discovery, channel strategy, paying-demand and non-English market research with sourced decision reports, campaigns, collateral, monitoring, reception and experiment decisions, and game-launch planning with readiness gates and weekly maker-hours checks, with decisions, next steps and collateral picks tracked in the ledger and the desk. Ten skills, a portable evidence ledger, a dependency-free Node CLI and a local campaign desk.0.11.1version
7agent-meshesNamed-part 3D authoring for coding agents: rigged, animated GLBs, verified builds and offline previews. Native Blender builds support declared files/trees, fixed environments, project roots, pins, shared defaults, batch hashing and bounded rollback reuse. Static-prop Unreal checks report geometry, collision and import settings, accept explicit import options and include signed-axis calibration. Mesh-from-arrays preserves UV and FLOAT_COLOR masks. Managed identity excludes generated Python bytecode; native previews inspect active vertex RGB. Includes researched tool selection for Blender Python, Unreal procedural meshes, R3F, Godot, Unity and code-CAD, project-owned face recipes, rig banks and character craft. Seven skills cover selection, setup, authoring, rigging, building, believable form and quality review.0.45.0version
8agent-phaserSkills for building, debugging and proving Phaser 4 games from a coding agent, with browser probes and a test harness behind the claims; pairs with agent-sprites, agent-meshes and agent-beeps assets.0.1.11version
9agent-proseWriting-craft toolkit for coding agents: poems and song lyrics, game dialogue and barks, instructions and docs, textbook teaching, reader targeting and single or batch passage suitability assessment, academic and professional prose, screen and stage scripts, YouTube scripts, speeches, professional presentations and webinars. Twenty-one skills include prose-reading-level for evidence-linked rubric judgments, proposed changes and saved suggestion dispositions, and prose-annotate and prose-annotation-review for source-bound highlights, vocabulary, explanations, links, a shared review workbench and portable publication data for Markdown, static HTML and structured content. Native drafts are measured and linted against cited craft rules. Illustrated storyboards retain editable panels, choices and character quest tracks. Variant sets, owner reviews and a taste model support rewrites; prose audit reports style hallmarks, never authorship. Slide-file creation uses the available presentation tool.0.13.1version
10agent-saAI solutions architect workflow: turn a customer use case into one validated engagement file, then generate architecture diagrams, a self-contained deck, a demo runbook, a gated estimate and a delivery handoff from it. Six skills: sa-discover, sa-frame, sa-architect, sa-prototype, sa-scope, sa-deliver. Node.js 22+, no dependencies.0.1.0version
11agent-spritesEditable pixel-art authoring for agents: reusable parts, independent child animation, exact frame timing, construction replay, offline normal-map lighting, paired atlases, GIF proofs and a shared live workbench.0.103.0version
12agent-stackCompare and select frontier models, cloud agent backends and frontend stacks for AI products on AWS, Azure and Google Cloud: dated sourced facts, hard-constraint gates, per-route capacity arithmetic and checked decision records. Three skills: stack-models, stack-backend, stack-frontend. Node.js 22+, no dependencies.0.1.0version
13agent-stalkerTrack agent team task assignment, messages, and tool use across Claude Code sessions into SQLite with queryable CLI and web dashboard0.5.1version
14agent-testsTest-efficiency toolkit for coding agents: structure tests by project phase and risk, audit a suite for redundant, shim, worktree-hostile, unwired, over-frequent and costly native UI tests, and remediate with evidence.0.14.0version
15agent-unrealSkills for working in Unreal Engine 5.8 from a coding agent: choose the engine system that fits a goal, with a reference per system (Lumen, Nanite, Virtual Shadow Maps, Niagara, Gameplay Ability System, Enhanced Input, AI, Sequencer, networking and more); audit a project's structure, tests and performance practice against Epic's documentation and plan the fixes; build, package and profile a native C++ game; import sprites, meshes and sounds with a guarded importer; and author for UEFN. Includes example scripts that list plugin states, dump the Python surface and build and validate Niagara scenes.0.38.2version
16agent-vidsMarketing and training videos of web apps for coding agents - analyse the app, recommend a brief with cited craft rules, storyboard it, and render narrated, captioned, craft-checked video with Playwright capture and ffmpeg; 60 evidence-backed rules for length, calls to action, text size relative to the frame, contrast, captions and narration language, reusable LinkedIn, YouTube and Shorts channel profiles and style flavors, voice auditions, and a LAN review page where the owner picks and orders exhibits and finalizes the stitched video. Repeatable stepped capture for browser games, a Steam trailer channel, lossless store stills, and photo slideshow scenes (photo, pair and manifest scenes from still images, with fits, camera moves, name plates, roster placards, duotone tints and per-scene transitions, no app needed; photo-only videos skip the teaser length bands and write no empty caption files, and `vids render --out` copies the finished video). Game filming adds lossless PNG stepped frames, mouse and touch presses on a canvas, looping GIF, WebM and MP4 clips, exact-size stills and a social-feed channel; videos can pulse a brand mark, move callouts to the top, zoom on the part being acted on and shape the music bed; cards take their own title size, case and tracking and can show the brand logo. After a plugin update the first command says which setup to run, `setup.js --prune` removes older releases and `vids doctor` points at the launcher. Five skills: vid-setup, vid-discover, vid-brief, vid-storyboard, vid-render0.8.0version
17agent-workflowSubscription-backed Codex workflows with native plugin/skill access and verified skill selection. New runs retain verified capability source packages through host cache changes, preserving genuine native activation and saved source identities. Workers have unbounded wall time by default, revisioned live deadline controls and idempotent independent task admission into active runs. Original inputs, capability ceilings and shared attempt budgets remain enforced. Durable command and observer evidence, signed Windows process host, reviewed worktree artifacts and authenticated map/inspector dashboard. Four skills, nine recipes, Node 24+. No custom MCP or API-key fallback. Opt-in Windows OpenSSH Session 0 compatibility retains its shared UI disclosure. Inert plans expose exact compiled schema result budgets before worker dispatch. New launchers use exact prepared caller runtimes without changing another session's shared default.0.6.4version
18book-nomCapture printed books into the family wiki - iPhone document scans to wiki-ready markdown via local OCR/VLM routing (Tesseract + Qwen via Ollama), with spread splitting, per-page provenance metadata, selective page images, and an optional guarded polish pass. Human-in-the-loop split calibration: draggable split lines feed the pipeline verbatim and double as detector ground truth. Includes the book-capture skill documenting the scan/calibrate/process/polish/ingest workflow0.2.1version
19h-superpowersAn agentic skills framework for AI coding assistants - composable workflows for planning, TDD, debugging, and code review4.16.0version
20hartye-skillsGeneral-purpose utility skills for Claude Code - small, self-contained techniques useful across many projects. beautiful: distinctive frontend design that avoids templated, AI-generated aesthetics, covering direction, typography, layout, motion and interface copy. ship-it: commit, branch, push, PR and squash-merge pending work in one step. yoda: write, audit and diagnose skills - why a SKILL.md never fires, gets ignored, or competes with another. rubber-duck: get a second opinion from the other vendor model and record it verbatim. spec-plan: invoke-only (/spec-plan); preload wiki-grounded specs and plan selected ready specs together, with rigor=standard or enhanced. Enhanced rigor reviews each spec with a fresh agent, pairs each development task with an immediately preceding TDD task owned by the same developer, and schedules fresh-agent work-package reviews; the skill finishes at spec and plan handoff. spec-plan-ii: invoke-only (/spec-plan-ii); the orchestrator writes each spec, with a self-review and then a blind sanity check; every development task runs TDD, then dev, then self-certification, and up to hardening=N (default 2) independent hardening rounds with IMMINENT, COMPLIANCE, BEST-PRACTICE and EDGE findings run before delivery; evaluated alongside spec-plan. q-master: outfit a project with the smallest sensible set of plugins - an inventory, an evidence-based selection written as the project's enable and disable file after approval, and the rationale kept in a wiki note. ask-me: offer the agent a free moment and it asks what it has been waiting on, as a structured interview with context and a recommendation for each, and acts on the answers0.11.1version
21md-publisherTurn markdown documents (with embedded mermaid) into themed, searchable, paged PDFs via WeasyPrint AND Microsoft Word DOCX via python-docx. 5 skills (publish with --format pdf|docx|both, preprocess, theme-advisor, theme-gallery with live palette swatches + typography samples, install-fonts) + 6 bundled themes (atlas/phosphor/arcade in light + dark) + interactive custom-theme creation + cross-platform Google Fonts installer + macOS/Linux/Windows native-dep probes via bootstrap --doctor0.5.4version
22sf-browser-controlSalesforce browser automation via SF CLI - 45+ tools for session management, Lightning navigation, form filling, record operations, and Setup automation1.0.0version
23wiki-masterMaintain a Karpathy-style LLM wiki on Obsidian via the native obsidian CLI - discover and clip web sources, ingest PDFs/DOCX, then query, lint, and relink them into a cross-referenced knowledge vault0.98.0version

Sponsors

Details

Repository
github.com/ehartye/hartye-claude-plugins
Categories
community
Listed since
Feb 4, 2026