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Owl-Listener/designer-skills

Plugin marketplace

The Designer Skills suite: agentic skills, commands, and plugins for design in the agent era — design practice, AI product design, UX program management, design leadership, and inclusive design. One install surfaces every collection: the design-practice plugins ship from this repo, and the other four collections are pulled in from their own repos.

GitHub stars
3.3K
plugins
33
last updated
Nov 11, 2026

Add marketplace

/plugin marketplace add Owl-Listener/designer-skills

Run it inside Claude Code, then install plugins from it with /plugin.

Plugins

1accessibility-decisionsDocument, communicate, and maintain accessibility decisions across teams and time.
2accessible-contentStructure content that works for screen readers, cognitive differences, and diverse literacy levels.
3adaptive-interfacesDesign systems that respect user preferences and adapt to individual needs.
4ai-alignment-reasoningAlignment reasoning and harm anticipation translated into practitioner design skills.
5cognitive-accessibilityDesign for how people actually think: cognitive load, plain language, wayfinding, focus, memory, error recovery.
6cross-functional-alignmentIntake, decision logs, working agreements, RACI, and OKR linkage across functions.
7delivery-executionCycle orchestration, risk registers, blocker triage, launch readiness, retrospectives.
8design-agent-orchestrationDesign how agents collaborate, hand off, and stay legible to people.
9design-opsDesign operations skills: handoff specs, design critique facilitation, design sprint planning, team workflows, QA checklists, and design debt audits.
10design-researchUser research skills for designers: personas, empathy maps, journey maps, interview scripts, usability testing, card sorting, behavioural analytics, and reconciling data with research.
11design-strategyDesign vision, strategy docs, org-level principles, investment cases, portfolio prioritisation.
12design-systemsDesign system skills: component specs, design tokens, naming conventions, spacing and grid systems, accessibility standards, and documentation.
13designer-toolkitDesigner utility skills: design rationale, case study structure, design presentations, UX writing, design system adoption, and design negotiation — plus the /start-here router.
14evaluationEvaluate agentic experiences: behaviour evals, trust calibration, failure analysis.
15inclusive-interactionMulti-modal interactions that adapt to how people move, perceive, and communicate.
16inclusive-personasUser stories, personas, and scenarios that include disability from the start.
17interaction-designInteraction design skills: micro-interactions, animation principles, state machines, gesture patterns, error handling UX, and feedback patterns.
18leadership-craftSelf-leadership, change leadership, conflict resolution, mentorship, leadership ethics.
19measurement-opsProgram health: KPIs, dashboards, research ops, design ops metrics, impact reporting.
20model-interaction-designInteraction patterns for AI products: mixed-initiative flow, handoff protocols, error personality.
21operating-cadenceDesign reviews at scale, planning cadence, decision frameworks, delegation, operating rhythm.
22org-influenceExecutive narrative, influence mapping, advocacy, securing resources, managing up.
23people-management1:1s, feedback, growth plans, performance reviews, career ladders, difficult conversations.
24process-designHow the team works: workflows, governance, rituals, scaling playbooks, retrospectives.
25program-planningPlan and scope UX programs: roadmaps, dependency maps, capacity planning, prioritisation.
26prompt-architectureStructure prompts and context as a design material, not an afterthought.
27prototyping-testingPrototyping and testing skills: wireframe specs, usability heuristics, heuristic evaluations, accessibility audits, A/B test design, and benchmark analysis.
28stakeholder-commsStakeholder mapping, status reporting, executive updates, alignment workshops, escalation.
29system-behavior-shapingShape system behaviour: defaults, guardrails, refusals, and behavioural contracts.
30team-buildingHiring loops, job specs, portfolio review, onboarding, team topology, psychological safety.
31ui-designUI design skills: color palettes, typography systems, layout grids, responsive breakpoints, dark mode specs, visual hierarchy, and brand alignment.
32ux-strategyUX strategy skills: information architecture, content strategy, navigation patterns, user flows, task analysis, and competitive UX audits.
33visual-critiqueVisual critique skills: hierarchy analysis, brand consistency checks against mood/voice/tokens, composition evaluation, and typography audits — with a /critique-screen command that compiles a prioritised fix list.

Sponsors

Details

Repository
github.com/Owl-Listener/designer-skills
Categories
design, product, ai, accessibility
Listed since
Jul 14, 2026