Game development skills grounded in named sources: vision, systems architecture, mechanics evaluation and ablation, balance, economy, incremental/idle math, motivation, encounters, narrative design and short-form prose craft, tonal registers (cosmic horror, deadpan institutional), generated-content quality, simulation-first and self-playing games, browser-game UI shell and HUD patterns (pause and modal stack, menus and focus, input remapping and gamepad, settings persistence, pointer lock, HUD readouts and toasts, in-play comms and coaching, camera control and combat framing, touch controls, progression legibility, verification), async/social, accessibility, audio, data-driven design, experience design, player UX, progression, game feel, playtest methodology, and per-frame performance

GitHub stars
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Install

/plugin install dm-game@dark-matter-marketplace

Run it inside Claude Code after adding the marketplace with /plugin marketplace add rbergman/dark-matter-marketplace.

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Details

Marketplace
rbergman/dark-matter-marketplace
Source
plugins/game-dev
Author
Dark Matter
Category
Development

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