
Core Fix Skill Docs
This is maintenance tooling for Claude's dynamic Rust skill system. It scans your installed skills, checks if referenced documentation files actually exist, and fetches missing ones from docs.rs. You'd run it after generating skills to catch broken references, or periodically to keep docs in sync. It handles both agent mode (background fetching) and inline mode (direct CLI execution) depending on your setup. The check-only flag lets you audit without changes, while remove-invalid cleans up references that can't be fetched. Honest take: it's plumbing. You won't touch it often, but when a skill references a missing file, you'll be glad it's there.
- skills.sh installs
- 2K
- GitHub stars
- 1.6K
- last updated
- Aug 21, 2026
Install
$ npx -y skills add actionbook/rust-skills --skill core-fix-skill-docs --agent claude-codeInstalls into .claude/skills of the current project.
Files
Fix Skill Documentation
Version: 2.1.0 | Last Updated: 2025-01-27
Check and fix missing reference files in dynamic skills.
Usage
/fix-skill-docs [crate_name] [--check-only] [--remove-invalid]
Arguments:
crate_name: Specific crate to check (optional, defaults to all)--check-only: Only report issues, don't fix--remove-invalid: Remove invalid references instead of creating files
Execution Mode Detection
CRITICAL: Check if agent infrastructure is available.
This skill can run in two modes:
- Agent Mode: Uses background agents for documentation fetching
- Inline Mode: Executes directly using agent-browser CLI or WebFetch
Agent Mode (Plugin Install)
When agent infrastructure is available, use background agents for fetching:
Instructions
1. Scan Skills Directory
# If crate_name provided
skill_dir=~/.claude/skills/{crate_name}
# Otherwise scan all
for dir in ~/.claude/skills/*/; do
# Process each skill
done
2. Parse SKILL.md for References
Extract referenced files from Documentation section:
## Documentation
- `./references/file1.md` - Description
Sponsors
Details
- Repository
- github.com/actionbook/rust-skills
- Categories
- Documentation, Debugging, Rust
- First seen
- Jul 14, 2026
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