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Axiom Spritekit Diag

This is a systematic diagnostic workflow for debugging common SpriteKit issues like physics contacts not firing, frame drops, and touch registration failures. It starts by making you enable debug overlays first, which the author claims saves hours versus debugging blind. The skill includes time cost annotations for each diagnostic step, so you know whether you're spending 10 seconds or potentially much longer. With 152 installs and solid audit passes, it seems like a practical checklist for iOS game developers who've hit the usual SpriteKit pain points. Worth having around if you work with Apple's game framework regularly and want a structured approach instead of random Stack Overflow searches.

skills.sh installs
149
GitHub stars
1.3K
last updated
Aug 21, 2026

Install

$ npx -y skills add charleswiltgen/axiom --skill axiom-spritekit-diag --agent claude-code

Installs into .claude/skills of the current project.

Files

This is a systematic diagnostic workflow for debugging common SpriteKit issues like physics contacts not firing, frame drops, and touch registration failures. It starts by making you enable debug overlays first, which the author claims saves hours versus debugging blind. The skill includes time cost annotations for each diagnostic step, so you know whether you're spending 10 seconds or potentially much longer. With 152 installs and solid audit passes, it seems like a practical checklist for iOS game developers who've hit the usual SpriteKit pain points. Worth having around if you work with Apple's game framework regularly and want a structured approach instead of random Stack Overflow searches.

Browse the repository on GitHub

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Details

Repository
github.com/charleswiltgen/axiom
Category
Game Development
First seen
Jun 3, 2026

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