
Remotion Best Practices
This covers toolkit-specific patterns for a Remotion video generation setup, not core framework knowledge. You get a library of custom transitions (glitch, light leak, clock wipe, checkerboard) beyond what ships with Remotion, plus shared components like AnimatedBackground, SlideTransition, and NarratorPiP. The transition examples are concrete with parameter guidance, and there's real timing advice (30fps standard, 150 words/minute for voiceover pacing). Most useful if you're extending an existing video toolkit and need to match its conventions rather than learning Remotion from scratch. The separation between toolkit patterns and framework fundamentals is clean, which prevents clutter but means you'll need the official skill alongside this one.
- skills.sh installs
- 1.1K
- GitHub stars
- 2.5K
- last updated
- Aug 21, 2026
Install
$ npx -y skills add digitalsamba/claude-code-video-toolkit --skill remotion-best-practices --agent claude-codeInstalls into .claude/skills of the current project.
Files
Preserve user changes
Users may make edits in the code outside of the conversation.
If you detect a surprising change made in the meanwhile, don't overwrite it, assume it was intentional or ask for confirmation.
Creating a video
If the user asks to make, create, or build a new video or composition, load Create a new Remotion video, whether or not a Remotion project already exists.
New project setup
If no Remotion project currently exists, load Create a new Remotion project
React Markup Best Practices
If you are writing Remotion React Markup, load Remotion Markup Best Practices
Maps
For static maps, animated routes and markers, geographic explainers, Mapbox, MapLibre, MapTiler, GeoJSON, or 3D geographic flyovers, load Remotion Maps.
Multimedia
For achieving multimedia tasks in the browser, such as trimming, cropping videos, or getting metadata from them, load Remotion Multimedia
Sponsors
Details
- Repository
- github.com/digitalsamba/claude-code-video-toolkit
- Categories
- Frontend Development, Generative Media
- First seen
- Jun 3, 2026