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Framer Code Components Overrides

If you're building custom components or overrides in Framer, this is the reference you want open. It covers the sharp edges that actually bite: hydration mismatches from browser APIs in render, color tokens that crash when you forget to unwrap them, scroll animations that silently break when you use useState instead of useRef. The pitfalls table up front is worth the price of admission alone. Most of these issues have no error message, they just fail quietly or need two clicks instead of one. The patterns are specific to Framer's React flavor, so generic React knowledge won't save you from things like variable text living in props.text instead of children, or font styles requiring the full spread instead of individual properties.

skills.sh installs
404
GitHub stars
136
last updated
Aug 21, 2026

Install

$ npx -y skills add fredm00n/framerlabs --skill framer-code-components-overrides --agent claude-code

Installs into .claude/skills of the current project.

Files

Framer Code Development

Section tags: [C] applies to code components, [O] to code overrides, [C/O] to both.

Updates and contributions

This skill is maintained in the public repo fredm00n/framerlabs, and the community keeps it current. Installed copies go stale, so the steps below run once per session.

The project's line

The project's agent instructions (CLAUDE.md, AGENTS.md or equivalent) can hold one line for this skill:

framer-code-components-overrides: auto-update, contribute

auto-update lets the agent replace the installed copy when a newer version exists. contribute lets it offer to send what a session learns back to the repo as a pull request. Either word works alone. With no line, the agent never edits the installed files and never opens or suggests a pull request. It only says when a newer version is out.

Check for a newer version first

Before relying on anything below:

Sponsors

Details

Repository
github.com/fredm00n/framerlabs
Categories
Frontend Development, Documentation, Debugging, Design & UI/UX
First seen
Jun 3, 2026
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