
Framer Code Components Overrides
If you're building custom components or overrides in Framer, this is the reference you want open. It covers the sharp edges that actually bite: hydration mismatches from browser APIs in render, color tokens that crash when you forget to unwrap them, scroll animations that silently break when you use useState instead of useRef. The pitfalls table up front is worth the price of admission alone. Most of these issues have no error message, they just fail quietly or need two clicks instead of one. The patterns are specific to Framer's React flavor, so generic React knowledge won't save you from things like variable text living in props.text instead of children, or font styles requiring the full spread instead of individual properties.
- skills.sh installs
- 404
- GitHub stars
- 136
- last updated
- Aug 21, 2026
Install
$ npx -y skills add fredm00n/framerlabs --skill framer-code-components-overrides --agent claude-codeInstalls into .claude/skills of the current project.
Files
Framer Code Development
Section tags: [C] applies to code components, [O] to code overrides, [C/O] to both.
Updates and contributions
This skill is maintained in the public repo fredm00n/framerlabs, and the community keeps it current. Installed copies go stale, so the steps below run once per session.
The project's line
The project's agent instructions (CLAUDE.md, AGENTS.md or equivalent) can hold one line for this skill:
framer-code-components-overrides: auto-update, contribute
auto-update lets the agent replace the installed copy when a newer version exists. contribute lets it offer to send what a session learns back to the repo as a pull request. Either word works alone. With no line, the agent never edits the installed files and never opens or suggests a pull request. It only says when a newer version is out.
Check for a newer version first
Before relying on anything below:
Sponsors
Details
- Repository
- github.com/fredm00n/framerlabs
- Categories
- Frontend Development, Documentation, Debugging, Design & UI/UX
- First seen
- Jun 3, 2026