
Mobile App
Spins up a single mobile screen inside a pixel-accurate iPhone 15 Pro frame. You get six archetypes to pick from (feed, detail, onboarding, profile, checkout, focus), paste one into the seed template, and fill in real copy. The frame comes pre-built with Dynamic Island, status bar SVGs, and home indicator so you're not reinventing device chrome every time. Strict craft rules keep it honest: 44px tap targets, two-use accent budget, display type in serif, numerics in mono. Ships as a self-contained HTML artifact. Best for when a brief says "mobile app" or "iOS mockup" and you need something that looks like a real screen, not a toy.
- skills.sh installs
- 268
- GitHub stars
- 106.9K
- last updated
- Aug 21, 2026
Install
$ npx -y skills add nexu-io/open-design --skill mobile-app --agent claude-codeInstalls into .claude/skills of the current project.
Files
Mobile App Skill
Produce a single mobile-app screen mockup, framed inside a real-feeling iPhone 15 Pro device.
Resource map
mobile-app/
├── SKILL.md ← you're reading this
├── assets/
│ └── template.html ← seed: device frame + screen primitives (READ FIRST)
└── references/
├── layouts.md ← 6 screen archetypes (Feed / Detail / Onboarding / Profile / Checkout / Focus)
└── checklist.md ← P0/P1/P2 self-review (anti-fake-device)
Workflow
Step 0 — Pre-flight
- Read
assets/template.htmlend-to-end through the<style>block. The Dynamic Island, status bar SVG icons, home indicator, side rails, and tab bar are all already drawn in HTML/SVG — do not re-implement them inline on each screen. - Read
references/layouts.mdso you know which 6 archetypes exist. - Read the active DESIGN.md — map its tokens to the six
:rootvariables in the seed.
Step 1 — Copy the seed
Copy assets/template.html to the project root as index.html. Replace the six :root variables with the active design system's tokens. Replace the page <title> and the caption above the device.
Sponsors
Details
- Repository
- github.com/nexu-io/open-design
- Categories
- Frontend Development, Mobile Development, Design & UI/UX, CLI & Terminal
- First seen
- Jun 3, 2026
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