
Using Bundles Forge
This is the entry point for the entire bundles-forge system. It loads automatically and routes you to the right specialized skill based on what you're doing: blueprinting new plugins, scaffolding structure, authoring content, auditing quality, testing locally, optimizing existing work, or releasing. It handles the pre-flight check to confirm you're in a bundle-plugin project, explains how skills work across different platforms (Claude Code, Cursor, Gemini, Codex, OpenClaw), and enforces a simple rule: invoke the relevant skill before doing anything. Think of it as the dispatcher that makes sure the right expert gets called for the job instead of guessing your way through bundle development.
- GitHub stars
- 297
- last updated
- Apr 27, 2026
Install
$ npx -y skills add odradekai/bundles-forge --skill using-bundles-forge --agent claude-codeInstalls into .claude/skills of the current project.
Files
Pre-flight Check
Before invoking any bundles-forge skill on a target directory, verify the target is a bundle-plugin project:
- Does it have a
skills/directory? - Does it have a
package.json?
If neither exists, inform the user: "This directory doesn't appear to be a bundle-plugin project. Bundles Forge skills are designed for bundle-plugins (repositories where skills are the primary content). Would you like to create a new bundle-plugin here, or did you mean to point to a different directory?"
Exception: bundles-forge:auditing and bundles-forge:optimizing can also operate on individual skill folders or files — they don't require a full bundle-plugin project.
Instruction Priority
- User's explicit instructions (CLAUDE.md, GEMINI.md, AGENTS.md, direct requests) — highest priority
- Bundles Forge skills — override default system behavior where they conflict
- Default system prompt — lowest priority
How to Access Skills
In Claude Code: Use the Skill tool. When you invoke a skill, its content is loaded — follow it directly.
Sponsors
Details
- Repository
- github.com/odradekai/bundles-forge
- License
- Apache-2.0
- First seen
- Jun 11, 2026