When you're designing an app for multiple Apple platforms, this gives you the platform-specific guidance from Apple's HIG. It covers iOS, iPadOS, macOS, tvOS, visionOS, and watchOS, with references for each platform's input methods, navigation patterns, and design conventions. The decision framework is smart: it walks you through identifying the use context (on the go, at a desk, on the couch) and matching the right input model instead of just copy-pasting designs across platforms. Use this when you need to adapt an iPhone app to iPad, understand how tvOS focus navigation works, or figure out what spatial computing means for visionOS. It's opinionated about not replicating designs but translating intent, which is the right approach.

skills.sh installs
222
GitHub stars
61
last updated
Jun 3, 2026

Install

$ npx -y skills add raintree-technology/apple-hig-skills --skill hig-platforms --agent claude-code

Installs into .claude/skills of the current project.

Files

Apple HIG: Platform Design

Check for .claude/apple-design-context.md before asking questions. Use existing context and only ask for information not already covered.

Key Principles

  1. Each platform has a distinct identity. Do not port designs between platforms. Respect each platform's conventions, interaction models, and user expectations.

  2. iOS: touch-first. Direct manipulation on a handheld screen. Optimize for one-handed use. Navigation uses tab bars and push/pop stacks.

  3. iPadOS: expanded canvas. Support Split View, Slide Over, and Stage Manager. Use sidebars and multi-column layouts. Support pointer and keyboard alongside touch.

  4. macOS: pointer and keyboard. Dense information display is acceptable. Use menu bars, toolbars, and keyboard shortcuts extensively. Windows are resizable with precise control.

  5. tvOS: remote and focus. Viewed from a distance. Design for the Siri Remote with focus-based navigation. Large text, simple layouts, linear navigation.

  6. visionOS: spatial interaction. 3D environment using windows, volumes, and spaces. Eye tracking for targeting, indirect gestures for interaction. Respect ergonomic comfort zones.

Sponsors

Details

Repository
github.com/raintree-technology/apple-hig-skills
First seen
Jun 3, 2026

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