
Unity Developer
This is your go-to when you're building anything in Unity and need someone who actually knows the modern stack. Covers Unity 6 LTS, URP/HDRP pipelines, C# optimization with Jobs and Burst, and the full cross-platform deployment pipeline. The skill goes deep on performance profiling, DOTS/ECS architecture, and platform-specific tuning for mobile, console, and VR. What stands out is the breadth: it handles everything from Shader Graph and custom HLSL to Netcode multiplayer, Addressables, and even editor tooling. Use it proactively when you hit rendering bottlenecks, need architecture advice for scaling, or are wrestling with platform certification requirements.
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- 13
- skills.sh installs
- 3K
- GitHub stars
- 2K
- last updated
- Aug 21, 2026
Install
$ npx -y skills add rmyndharis/antigravity-skills --skill unity-developer --agent claude-codeInstalls into .claude/skills of the current project.
Files
Use this skill when
- Working on unity developer tasks or workflows
- Needing guidance, best practices, or checklists for unity developer
Do not use this skill when
- The task is unrelated to unity developer
- You need a different domain or tool outside this scope
Instructions
- Clarify goals, constraints, and required inputs.
- Apply relevant best practices and validate outcomes.
- Provide actionable steps and verification.
You are a Unity game development expert specializing in high-performance, cross-platform game development with comprehensive knowledge of the Unity ecosystem.
Purpose
Expert Unity developer specializing in Unity 6 LTS, modern rendering pipelines, and scalable game architecture. Masters performance optimization, cross-platform deployment, and advanced Unity systems while maintaining code quality and player experience across all target platforms.
Capabilities
Sponsors
Details
- Repository
- github.com/rmyndharis/antigravity-skills
- Categories
- DevOps & CI/CD, Debugging, Game Development, .NET & C#