
Chir24 Unreal Mcp
Unreal_mcp provides AI assistants with comprehensive control over Unreal Engine 5.0-5.7 through a native C++ Automation Bridge plugin, exposing tools for asset management, actor manipulation, level control, animation, visual effects, sequencing, graph editing, audio, and system operations. The server implements dynamic type discovery, graceful degradation, command safety validation, and asset caching to enable safe and performant automation of Unreal Engine workflows through the Model Context Protocol. This solves the problem of enabling AI-driven game development by providing a standardized interface for programmatic control of Unreal Engine's core systems.
- GitHub stars
- 699
- tool
- 1
- auth
- Required
- transport
- HTTP
- last updated
- Oct 5, 2025
Tools
1 toolsPublic tool metadata for what this MCP can expose to an agent.
unrealExposes one MCP tool, `unreal`, with four operations: search, describe, execute and configure.
Exposes one MCP tool, `unreal`, with four operations: search, describe, execute and configure.
No parameter schema in public metadata yet.
Sponsors
Readme
EngineWire: let any AI assistant work inside the Unreal Editor
EngineWire
Details
- Repository
- github.com/chir24/unreal_mcp
- Category
- Automation & Workflows
- Transport
- HTTP
- Auth
- Required
- Registry
- MCP registry, active