Routes messy log output into one of six triage packets (app runtime, container, browser plus API, CI cascade, structured JSON, or security signal) before you waste time reading every line. The goal is read-only triage: find the first actionable blocker, separate it from retry noise and cascading fallout, then hand off to debugging or observability design once the real failure is isolated. Works well when someone pastes a 500-line stack trace or kubectl logs dump and asks "what broke?" Deliberately narrow: it won't rewrite code, design dashboards, or handle Unity build logs, but it will tell you which three lines in a CI transcript actually matter.

skills.sh installs
177
GitHub stars
22
last updated
Jun 3, 2026

Install

$ npx -y skills add akillness/oh-my-skills --skill log-analysis --agent claude-code

Installs into .claude/skills of the current project.

Files

Log Analysis

When to use this skill

  • The main job is read-only log triage, not code changes or monitoring design.
  • The user wants the first actionable blocker, not a paraphrase of every line.
  • The evidence is application, API, worker, proxy, container, pod, browser, CI, or JSON logs.
  • The user needs the repeated signature or blast radius summarized after the first failure is isolated.
  • The prompt is really "which lines matter / what is the real error / where does the cascade start?" even if the user never says "triage".

Do not use this skill as the main workflow when:

  • The logs are Unity / Unreal build, cook, package, editor, or player logs → use game-build-log-triage.
  • The real job is instrumentation, dashboards, alerting, ingestion, retention, or observability coverage → use monitoring-observability.
  • The likely blocker is already known and the user now needs reproduction, hypotheses, or fixes → use debugging.
  • The main job is repeated anomaly/rule hunting across logs or telemetry families rather than first-failure triage → use pattern-detection.

Sponsors

Details

Repository
github.com/akillness/oh-my-skills
First seen
Jun 3, 2026

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