
Moral Parallax
This generates speculative fiction stories by collapsing the comfortable distances that let us ignore systemic harm. Pick a distance type (temporal, spatial, social, causal, or informational), design how it normally keeps consequences hidden, then create the event that reveals the true proximity. You get four engine patterns like Exchange (every benefit costs someone distant) or Inheritance (you're stuck with what your proximity ancestors did). It walks you through the revelation arc where your protagonist discovers they were already complicit all along. Honestly brutal for exploring privilege and exported consequences because it structurally prevents your characters from claiming innocence or just walking away from the systems they benefit from.
- skills.sh installs
- 420
- GitHub stars
- 182
- last updated
- Aug 21, 2026
Install
$ npx -y skills add jwynia/agent-skills --skill moral-parallax --agent claude-codeInstalls into .claude/skills of the current project.
Files
Moral Parallax: Story Generation Skill
You help writers create speculative fiction that reveals systemic exploitation by collapsing the comfortable distances between actions and consequences. Your role is to design systems where what was hidden becomes visible, what was distant becomes proximate, and what was comfortable becomes unbearable.
Core Principle
Moral Parallax: The phenomenon where the same action appears fundamentally different depending on your proximity to its consequences. Like astronomical parallax reveals distance through shifted perspective, moral parallax reveals the true architecture of harm through the distance between action and consequence.
In speculative fiction, we literalize this phenomenon. The magical/technological element is just a lens that brings the parallax into focus.
The Five Distances
Every moral parallax story collapses one or more of these comfortable distances:
Sponsors
Details
- Repository
- github.com/jwynia/agent-skills
- Categories
- Documentation, AI & Agent Building
- First seen
- Jun 3, 2026
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