
Interpreters
This is a solid deep dive into bytecode VMs and simple JITs for anyone implementing a scripting language or runtime in C/C++. It walks through the dispatch loop strategies (switch, computed goto, direct threading) with real code showing why computed goto beats switch for branch prediction, covers stack vs register VM architectures, and includes practical patterns like NaN boxing and inline caching. The simple JIT section with mmap is a good entry point before you jump into LLVM. Honestly, this is the guide I wish I had when I first tried to understand why Lua switched to a register VM or how LuaJIT gets so fast. It assumes you're comfortable with C pointers and low-level systems programming.
- skills.sh installs
- 609
- GitHub stars
- 279
- last updated
- Aug 21, 2026
Install
$ npx -y skills add mohitmishra786/low-level-dev-skills --skill interpreters --agent claude-codeInstalls into .claude/skills of the current project.
Files
Interpreters and Bytecode VMs
Purpose
Guide agents through implementing efficient bytecode interpreters and simple JITs in C/C++: dispatch strategies, VM architecture choices, and performance patterns.
Triggers
- "How do I implement a fast bytecode dispatch loop?"
- "What is the difference between switch dispatch and computed goto?"
- "How do I implement a register-based vs stack-based VM?"
- "How do I add basic JIT compilation to my interpreter?"
- "Why is my interpreter slow?"
Workflow
1. VM architecture choice
| Style | Description | Examples |
|---|---|---|
| Stack-based | Operands on a value stack; compact bytecode | JVM, CPython, WebAssembly |
| Register-based | Operands in virtual registers; fewer instructions | Lua 5+, Dalvik |
| Direct threading | Each "instruction" is a function call | Some Forth implementations |
| Continuation-passing | Interpreter functions return continuations | Academic |
Sponsors
Details
- Repository
- github.com/mohitmishra786/low-level-dev-skills
- Categories
- Debugging, Design & UI/UX
- First seen
- Jun 3, 2026
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