This walks you through Apple's App Store release flow by checking readiness first, then fixing blockers before you submit. It wraps the asc CLI validation, staging, and submission commands into a diagnostic workflow that separates what you can fix via API from what needs the web console or manual work. The real value is in the first-time submission checklist: initial app availability bootstrap, attaching subscriptions to your first review, IAP readiness checks, Game Center version items, and App Privacy publish state. If you've ever hit cryptic App Store Connect errors at 11pm before a release, this gives you the exact commands to surface and clear those blockers ahead of time.

skills.sh installs
8.5K
GitHub stars
1.1K
last updated
Aug 21, 2026

Install

$ npx -y skills add rorkai/app-store-connect-cli-skills --skill asc-release-flow --agent claude-code

Installs into .claude/skills of the current project.

Files

App Store release orchestration

Use this skill to carry a release from an approved plan to App Store review.

Ownership boundary

This skill owns:

  • staging metadata and attaching a build;
  • publishing an IPA or building locally;
  • submitting a prepared version;
  • assembling a multi-item review submission.

Use the preparation section for Game Center item preparation or attachment blockers. Use that reference's assembly and submission sections only after the app version is staged and the multi-item lane is selected. Switch to asc-submission-health for other validation blockers, a stuck submission, cancellation, or retry decisions.

Switch skills within the current task, preserving resolved targets, authorization, and verified progress. A failing gate blocks dependent mutations, not diagnosis or independent authorized work. Continue authorized repairs and resume this flow; request new authority only when repairs exceed the agreed scope.

Preconditions

Sponsors

Details

Repository
github.com/rorkai/app-store-connect-cli-skills
Categories
Git & Pull Requests, Code Review & Quality, Release Management, Automation & Workflows, Mobile Development, CLI & Terminal, Game Development
First seen
Jun 3, 2026

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