
Mobile App Debugging
Covers the essentials for debugging iOS, Android, and React Native apps when you're hunting crashes, memory leaks, or performance problems. You get quick references for Xcode's LLDB commands, Android Studio's Logcat filtering, and React Native's remote debugging setup. The memory debugging section points you to the right tools like Memory Graph Debugger and Android's Memory Profiler. I appreciate the debug checklist reminding you to test on actual devices and simulate slow networks, since those are easy to skip when you're rushing. The performance targets are reasonable baselines, though your app's constraints might differ. Good starting point when you need to move fast across platforms.
- skills.sh installs
- 439
- GitHub stars
- 248
- last updated
- Aug 21, 2026
Install
$ npx -y skills add secondsky/claude-skills --skill mobile-app-debugging --agent claude-codeInstalls into .claude/skills of the current project.
Files
Mobile App Debugging
Debug mobile applications across iOS, Android, and cross-platform frameworks.
iOS Debugging (Xcode)
// Breakpoint with condition
// Right-click breakpoint > Edit > Condition: userId == "123"
// LLDB commands
po variable // Print object
p expression // Evaluate expression
bt // Backtrace
Memory Debugging
- Use Memory Graph Debugger to find retain cycles
- Enable Zombie Objects for use-after-free bugs
- Profile with Instruments > Leaks
Android Debugging (Android Studio)
// Logcat filtering
Log.d("TAG", "Debug message")
Log.e("TAG", "Error", exception)
// Filter: tag:MyApp level:error
Common Issues
- ANR: Check main thread blocking
- OOM: Profile with Memory Profiler
- Layout issues: Use Layout Inspector
React Native
// Remote debugging
// Shake device > Debug JS Remotely
// Console logging
console.log('Debug:', variable);
console.warn('Warning');
console.error('Error');
// Performance Monitor
// Shake > Show Perf Monitor
// Target: 60 FPS, <16ms per frame
Network Debugging
Sponsors
Details
- Repository
- github.com/secondsky/claude-skills
- Categories
- Frontend Development, Debugging, Mobile Development
- First seen
- Jun 3, 2026
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