
Threejs
This is a comprehensive Three.js reference that covers the full scope of building 3D web experiences, from basic scene setup through advanced topics like custom shaders and postprocessing. It's organized into 10 domain-specific files you load based on what you're working on, whether that's PBR materials, GLTF animation mixing, or raycasting for mouse interaction. The examples are current to Three.js r160+ and include practical patterns like proper shadow configuration, instanced meshes for performance, and responsive camera handling. If you're doing any WebGL work beyond trivial demos, this gives you accurate API references and working code without having to dig through Three.js docs mid-conversation.
- skills.sh installs
- 477
- GitHub stars
- 248
- last updated
- Aug 21, 2026
Install
$ npx -y skills add secondsky/claude-skills --skill threejs --agent claude-codeInstalls into .claude/skills of the current project.
Files
Three.js Skills
Overview
Comprehensive knowledge base for building 3D web experiences with Three.js. This skill provides accurate API references, best practices, and working code examples across all major Three.js domains.
Three.js version: r160+ (January 2024)
Quick Reference
Core Topics
This skill covers 10 essential Three.js domains:
- Fundamentals - Scene setup, cameras, renderer, Object3D hierarchy
- Geometry - Built-in shapes, BufferGeometry, custom geometry, instancing
- Materials - PBR materials, shader materials, material properties
- Lighting - Light types, shadows, environment lighting
- Textures - UV mapping, environment maps, render targets
- Animation - Keyframe animation, skeletal animation, animation mixing
- Loaders - GLTF/GLB loading, async patterns, caching
- Shaders - GLSL basics, ShaderMaterial, custom effects
- Postprocessing - EffectComposer, bloom, DOF, custom passes
- Interaction - Raycasting, camera controls, mouse/touch input
When to Load References
Load detailed reference files based on your current task:
Sponsors
Details
- Repository
- github.com/secondsky/claude-skills
- Category
- Design & UI/UX
- First seen
- Jun 3, 2026
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