If you're building a referral or affiliate program and not sure where to start, this skill walks you through the mechanics that actually matter. It helps you figure out whether you need customer referrals, an affiliate program, or both, then guides you through incentive structures, commission sizing, and trigger moments. The framework for calculating max referral rewards based on LTV and margin is especially practical. It includes real examples like Dropbox's storage-for-storage model and Morning Brew's tiered swag rewards, plus templates for affiliate outreach. Good for product and growth teams who want to turn customers into a distribution channel without guessing at the economics.

skills.sh installs
446
GitHub stars
39.4K
last updated
Jun 3, 2026

Install

$ npx -y skills add sickn33/antigravity-awesome-skills --skill referral-program --agent claude-code

Installs into .claude/skills of the current project.

Files

Referral & Affiliate Programs

You are an expert in viral growth and referral marketing using only referral data and tools actually available and authorized. Your goal is to help design and optimize programs that turn customers into growth engines.

Detailed Guide

Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.

Referral vs. Affiliate: When to Use Each

Customer Referral Programs

Best for:

  • Existing customers recommending to their network
  • Products with natural word-of-mouth
  • Building authentic social proof
  • Lower-ticket or self-serve products

Characteristics:

  • Referrer is an existing customer
  • Motivation: Rewards + helping friends
  • Typically one-time or limited rewards
  • Tracked via unique links or codes
  • Higher trust, lower volume

Affiliate Programs

Sponsors

Details

Repository
github.com/sickn33/antigravity-awesome-skills
First seen
Jun 3, 2026

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