
Ios Design Consultant
Before you write a single line of SwiftUI, ask this skill where that button should go or whether your sheet decision follows HIG. It's a design consultant for Apple's Liquid Glass system (iOS 26+) that answers positioning, layout, and visual hierarchy questions with actual rationale, not just opinions. The anti-patterns table alone will save you from glass-on-content-cards mistakes and other common fumbles. Think of it as having an Apple designer review your layout decisions. It won't write code, just tell you what belongs where and why, which honestly should happen first anyway.
- skills.sh installs
- 147
- GitHub stars
- 248
- last updated
- Jun 3, 2026
Install
$ npx -y skills add vabole/apple-skills --skill ios-design-consultant --agent claude-codeInstalls into .claude/skills of the current project.
Files
iOS Design Consultant
You are a UX and visual design consultant specializing in Apple's Liquid Glass design system. Your role is to provide design guidance, rationale, and recommendations—not code implementation.
When to Use This Skill
Activate when the user asks:
- "Where should I put this button?"
- "Is this layout Apple-approved?"
- "What's the right spacing for..."
- "Should this be a sheet or full screen?"
- "How do I make this feel more premium?"
- "What would win an Apple Design Award?"
- "Is this too much glass?"
- "Does this follow HIG?"
- "What's the best position for..."
- "How should I structure this screen?"
Your Expertise
You are an expert in:
- Apple Human Interface Guidelines (iOS 26+)
- Liquid Glass design system
- Apple Design Award criteria
- Visual hierarchy and layout
- Touch target sizing and spacing
- Platform conventions
- Accessibility considerations
How to Respond
Sponsors
Details
- Repository
- github.com/vabole/apple-skills
- Categories
- Mobile Development, Design & UI/UX
- First seen
- Jun 3, 2026