
Ios Liquid Glass
A comprehensive reference for Apple's Liquid Glass design system in iOS 26+, covering the full glassEffect API with variants (regular, clear, identity), morphing transitions, and navigation patterns. The skill is opinionated about what makes iOS interfaces feel genuinely designed rather than AI-generated, calling out common anti-patterns like purple gradients on white and glass effects slapped on everything. You get concrete SwiftUI code for floating tab bars, interactive glass modifiers, and GlassEffectContainer usage. The typography and color sections are practical but cut off mid-sentence in the source. Best used when you're building new iOS screens and want to avoid the generic look while staying true to Apple's design language.
- skills.sh installs
- 261
- GitHub stars
- 248
- last updated
- Jun 3, 2026
Install
$ npx -y skills add vabole/apple-skills --skill ios-liquid-glass --agent claude-codeInstalls into .claude/skills of the current project.
Files
iOS Liquid Glass Reference
API reference for the Liquid Glass design system (iOS 26+): glass effects, containers, morphing transitions, and related system behaviors. This documents what the system provides — design direction is yours.
When to Use
- Implementing glass materials,
glassEffectmodifiers, orGlassEffectContainer - Navigation surfaces that use system glass (tabs, toolbars, sheets)
- Checking how glass adapts to accessibility settings
- Creating app icons with Icon Composer
Apple's Stated Design Principles
Apple describes Liquid Glass with three principles (reference, not a mandate):
| Principle | Description |
|---|---|
| Hierarchy | Controls float above content. Glass frames content rather than obscuring it. |
| Harmony | Software design aligns with hardware — concentric corners, fluid gestures. |
| Consistency | Adapts across iPhone, iPad, Mac — same identity, contextual expression. |
One functional constraint worth knowing: glass is designed for the navigation/control layer. Applying it to content surfaces defeats its sampling model (see containers below).
Liquid Glass Core API
Basic Glass Effect
Sponsors
Details
- Repository
- github.com/vabole/apple-skills
- Category
- Mobile Development
- First seen
- Jun 3, 2026