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Forgecad Blockout Model

When you need to answer "does this fit" or "how should these parts relate" before committing to detailed CAD work, this skill builds rough spatial mockups from 3 to 7 simple primitives. It enforces discipline around what blockouts are for: layout, proportions, motion envelopes, and part relationships, not production geometry. The method is opinionated about naming uncertainty honestly, using transparency only for real physical volumes like sweep arcs or clearance zones, and stopping before you're tempted to add fake detail. It renders from multiple angles and includes a handoff rule that tells you when to graduate to the full parametric modeling skill instead of polishing a concept forever.

GitHub stars
851
last updated
Jun 10, 2026

Install

$ npx -y skills add kostard/forgecad-public-kit --skill forgecad-blockout-model --agent claude-code

Installs into .claude/skills of the current project.

Files

When you need to answer "does this fit" or "how should these parts relate" before committing to detailed CAD work, this skill builds rough spatial mockups from 3 to 7 simple primitives. It enforces discipline around what blockouts are for: layout, proportions, motion envelopes, and part relationships, not production geometry. The method is opinionated about naming uncertainty honestly, using transparency only for real physical volumes like sweep arcs or clearance zones, and stopping before you're tempted to add fake detail. It renders from multiple angles and includes a handoff rule that tells you when to graduate to the full parametric modeling skill instead of polishing a concept forever.

Browse the repository on GitHub

Sponsors

Details

Repository
github.com/kostard/forgecad-public-kit
Categories
Frontend Development, Design & UI/UX
License
MIT
First seen
Jun 11, 2026

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