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Forgecad Visual Spec

If you've ever fed a ForgeCAD model into an image generator and gotten back a sleek fantasy render that hides all the joints and motors, this is the fix. It reads your artifact, build brief, or HLD and writes prompts that keep the mechanical truth visible: seams, hardware, subsystem boundaries, the stuff that matters when you're actually building. Default mode is a clean hero render that still reads as buildable, but you can ask for builder-first mechanical views, mild exploded diagrams, or workshop prototype realism. The negatives list is locked in to block concept art drift. Short prompts, honest output, no CAD blueprint pretense.

GitHub stars
851
last updated
Jun 10, 2026

Install

$ npx -y skills add kostard/forgecad-public-kit --skill forgecad-visual-spec --agent claude-code

Installs into .claude/skills of the current project.

Files

If you've ever fed a ForgeCAD model into an image generator and gotten back a sleek fantasy render that hides all the joints and motors, this is the fix. It reads your artifact, build brief, or HLD and writes prompts that keep the mechanical truth visible: seams, hardware, subsystem boundaries, the stuff that matters when you're actually building. Default mode is a clean hero render that still reads as buildable, but you can ask for builder-first mechanical views, mild exploded diagrams, or workshop prototype realism. The negatives list is locked in to block concept art drift. Short prompts, honest output, no CAD blueprint pretense.

Browse the repository on GitHub

Sponsors

Details

Repository
github.com/kostard/forgecad-public-kit
Categories
DevOps & CI/CD, Design & UI/UX
License
MIT
First seen
Jun 11, 2026

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