
Msw Defaultplayer
Manages the DefaultPlayer character model in MapleStory Worlds through the ModelBuilder API rather than raw JSON edits. You'll use this to adjust movement speed, jump force, HP, camera settings, and physics properties, plus add or remove components from the player entity. The skill covers both Player.model (the base component list) and DefaultPlayer.model (your overrides), which live in the Global directory. Handles everything player-related except costumes and avatar equipment, which are split into the separate msw-avatar skill. The documentation is thorough on component structure and property mappings, which matters since you're patching model files programmatically instead of editing values by hand.
- skills.sh installs
- 10.7K
- GitHub stars
- 38
- last updated
- Aug 21, 2026
Install
$ npx -y skills add msw-git/msw-ai-coding-plugins-official --skill msw-defaultplayer --agent claude-codeInstalls into .claude/skills of the current project.
Files
MSW DefaultPlayer
Use the msw-general ModelBuilder to inspect/patch the DefaultPlayer model file, manage components, and configure movement / physics / HP / camera.
For costume / avatar equipment, see the
msw-avatarskill. Costumes apply not only to DefaultPlayer but to any entity, so they live in a separate skill.
DefaultPlayer overview
What is DefaultPlayer?
The player character model provided by default in the MapleStory Worlds Maker workspace.
- When any user enters a world, a player entity is created based on this model.
- The model ID to use is specified by the
PlayerUriproperty ofDefaultUserEnterLeaveLogic.
File location and structure
DefaultPlayer is made up of two .model files:
| File | Path | Role |
|---|---|---|
| Player.model | ./Global/Player.model | Base model. Defines the Components list and Properties links |
| DefaultPlayer.model | ./Global/DefaultPlayer.model | Inherits Player (BaseModelId: "player"). Overrides Values |
Important: both files are located in
./Global/. Custom script files are created under./RootDesk/MyDesk/.
Sponsors
Details
- Repository
- github.com/msw-git/msw-ai-coding-plugins-official
- Categories
- Git & Pull Requests, AI & Agent Building, Game Development
- First seen
- Jun 3, 2026