
Calm Relaxation
If you're building meditation apps, healthcare interfaces, or anything that needs to feel gentle and undemanding, this gives you the timing and easing curves to pull it off. Think 4-6 second breathing cycles, minimal squash and stretch (2-5%), and long settling times that make elements drift to rest like leaves on water. The CSS easing functions and duration tables are immediately useful, and the principle-by-principle breakdown keeps you from accidentally introducing tension through quick movements or aggressive staging. It's opinionated about what calm actually means in motion: slow, predictable, organic, with heavy easing on both ends.
- skills.sh installs
- 566
- GitHub stars
- 146
- last updated
- Aug 21, 2026
Install
$ npx -y skills add dylantarre/animation-principles --skill calm-relaxation --agent claude-codeInstalls into .claude/skills of the current project.
Files
Calm & Relaxation Animation
Create animations that soothe, settle, and create peaceful user experiences.
Emotional Goal
Calm emerges from slow, gentle, predictable motion. Relaxation comes from animations that breathe, flow naturally, and never demand attention or create tension.
Disney Principles for Calm
Squash & Stretch
Very subtle (2-5%). Gentle breathing or pulsing rather than bouncing. Soft, organic deformation like clouds or water.
Anticipation
Long, gradual preparation (200-400ms). Slow builds create no surprises. Everything telegraphed well in advance.
Staging
Soft focus, ambient positioning. No aggressive attention-grabbing. Elements share space harmoniously without competition.
Straight Ahead Action
Gentle, organic flow for ambient animations. Drifting clouds, floating particles, subtle gradients—natural randomness.
Follow Through & Overlapping Action
Extended, graceful follow-through. Long settling times (500ms+). Elements drift to rest like leaves on water.
Slow In & Slow Out
Heavy easing on both ends. Very gradual acceleration and deceleration. cubic-bezier(0.4, 0, 0.6, 1) for smooth, gentle motion.
Sponsors
Details
- Repository
- github.com/dylantarre/animation-principles
- Category
- Design & UI/UX
- First seen
- Jun 3, 2026
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