dylantarre avatar

dylantarre/animation-principles

skills.sh installs
86.9K
skills
144

Install

$ npx -y skills add dylantarre/animation-principles --agent claude-code

Installs into .claude/skills of the current project.

Skills

1dylantarre avatarvideo-motion-graphicsdylantarre/animation-principlesUse when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.2.7Kskills.sh installs
2dylantarre avatarmobile-touchdylantarre/animation-principlesUse when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.2.4Kskills.sh installs
3dylantarre avatarframer-motiondylantarre/animation-principlesUse when implementing Disney's 12 animation principles with Framer Motion in React applications1.8Kskills.sh installs
4dylantarre avatarmotion-designerdylantarre/animation-principlesUse when designing visual motion systems, creating animation specifications, or when a designer needs guidance on crafting beautiful, meaningful movement.1.7Kskills.sh installs
5dylantarre avatarmicro-interactionsdylantarre/animation-principlesUse when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.1.5Kskills.sh installs
6dylantarre avatarweb-motion-designdylantarre/animation-principlesUse when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.1.4Kskills.sh installs
7dylantarre avatarscroll-animationsdylantarre/animation-principlesUse when triggering animations on scroll - reveal effects, parallax, sticky headers, progress indicators, or any scroll-linked motion.1.2Kskills.sh installs
8dylantarre avatargame-designerdylantarre/animation-principlesUse when designing game feel, player feedback systems, or when creating animations that enhance gameplay and player satisfaction.1.1Kskills.sh installs
9dylantarre avatarafter-effectsdylantarre/animation-principlesUse when implementing Disney's 12 animation principles in Adobe After Effects975skills.sh installs
10dylantarre avatarfilmmakerdylantarre/animation-principlesUse when creating cinematic sequences, narrative animations, or when applying animation principles to video storytelling and visual narrative.943skills.sh installs
11dylantarre avatar3d-spatialdylantarre/animation-principlesUse when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.824skills.sh installs
12dylantarre avatargsap-greensockdylantarre/animation-principlesUse when implementing Disney's 12 animation principles with GSAP (GreenSock Animation Platform)779skills.sh installs
13dylantarre avatarcss-nativedylantarre/animation-principlesUse when implementing Disney's 12 animation principles with pure CSS animations and transitions760skills.sh installs
14dylantarre avatarsaas-productivitydylantarre/animation-principlesUse when designing animations for business tools, project management, collaboration software, or productivity apps757skills.sh installs
15dylantarre avatargame-developmentdylantarre/animation-principlesUse when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.750skills.sh installs
16dylantarre avatarpage-transitionsdylantarre/animation-principlesUse when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile applications.718skills.sh installs
17dylantarre avatarfitness-wellnessdylantarre/animation-principlesUse when designing animations for fitness apps, wellness platforms, workout trackers, or meditation experiences709skills.sh installs
18dylantarre avatarpresentationsdylantarre/animation-principlesUse when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.705skills.sh installs
19dylantarre avatare-commerce-retaildylantarre/animation-principlesUse when designing animations for shopping apps, product catalogs, checkout flows, or retail experiences690skills.sh installs
20dylantarre avatareducator-teacherdylantarre/animation-principlesUse when creating educational content, explaining concepts through animation, or when teaching animation principles to students.690skills.sh installs
21dylantarre avataraccessible-motiondylantarre/animation-principlesUse when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.689skills.sh installs
22dylantarre avataranime-jsdylantarre/animation-principlesUse when implementing Disney's 12 animation principles with Anime.js library682skills.sh installs
23dylantarre avataremotional-narrativedylantarre/animation-principlesUse when animation needs to convey feeling, tell a story, or connect emotionally—character moments, dramatic beats, or any motion that should make the audience 674skills.sh installs
24dylantarre avatarrhythm-pacingdylantarre/animation-principlesUse when animation needs musical flow—dance sequences, action choreography, comedic timing, scene pacing, or any motion that should feel rhythmic and well-compo663skills.sh installs
25dylantarre avatarhealthcare-medicaldylantarre/animation-principlesUse when designing animations for medical apps, patient portals, telehealth, or health tracking interfaces654skills.sh installs
26dylantarre avatarlottie-bodymovindylantarre/animation-principlesUse when implementing Disney's 12 animation principles with Lottie animations exported from After Effects652skills.sh installs
27dylantarre avatarhover-interactionsdylantarre/animation-principlesUse when creating mouse hover effects - button highlights, card lifts, link underlines, image zooms, or any pointer-triggered animation.650skills.sh installs
28dylantarre avatarcharacter-appealdylantarre/animation-principlesUse when creating or animating characters that need to connect with audiences—hero protagonists, memorable villains, lovable sidekicks, or any figure that must 648skills.sh installs
29dylantarre avatarplayfulness-fundylantarre/animation-principlesUse when creating animations that entertain, engage with humor, or create lighthearted interactive experiences.648skills.sh installs
30dylantarre avatarcreative-directordylantarre/animation-principlesUse when overseeing animation vision, setting creative direction for motion, or guiding teams on animation quality and consistency.631skills.sh installs
31dylantarre avatardata-visualizationdylantarre/animation-principlesUse when animating charts, graphs, dashboards, data transitions, or any information visualization work.629skills.sh installs
32dylantarre avatarelegance-sophisticationdylantarre/animation-principlesUse when creating animations that convey luxury, refinement, or premium brand experiences.629skills.sh installs
33dylantarre avatarphysics-intuitiondylantarre/animation-principlesUse when motion needs to feel physically grounded—objects falling, characters jumping, things colliding, or any element that should obey believable weight and m624skills.sh installs
34dylantarre avatarcarousels-slidersdylantarre/animation-principlesUse when animating carousels, sliders, image galleries, or horizontally scrolling content for smooth navigation620skills.sh installs
35dylantarre avatartiming-masterydylantarre/animation-principlesUse when determining how fast or slow motion should be—pacing action sequences, dramatic pauses, comedic beats, or any situation where the duration of movement 620skills.sh installs
36dylantarre avatartransition-sequencesdylantarre/animation-principlesUse when orchestrating multi-step animations - page transitions, onboarding flows, wizard steps, complex reveals, or any choreographed animation sequence.619skills.sh installs
37dylantarre avatareducation-learningdylantarre/animation-principlesUse when designing animations for educational platforms, e-learning, tutoring apps, or skill-building experiences618skills.sh installs
38dylantarre avatarrive-animationsdylantarre/animation-principlesUse when implementing Disney's 12 animation principles with Rive interactive animations618skills.sh installs
39dylantarre avatartravel-hospitalitydylantarre/animation-principlesUse when designing animations for travel booking, hospitality apps, tourism platforms, or vacation planning experiences611skills.sh installs
40dylantarre avatarloading-statesdylantarre/animation-principlesUse when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.610skills.sh installs
41dylantarre avatardramatic-2000ms-plusdylantarre/animation-principlesUse when building extended animation sequences over 2000ms - cinematic intros, story sequences, premium experiences where animation IS the product609skills.sh installs
42dylantarre avatarnotifications-toastsdylantarre/animation-principlesUse when animating notifications, toasts, alerts, snackbars, or system messages to grab attention appropriately606skills.sh installs
43dylantarre avatarfrontend-developerdylantarre/animation-principlesUse when implementing animations in code, building UI transitions, or when a developer needs practical animation guidance for web/mobile applications.605skills.sh installs
44dylantarre avatarnavigation-menusdylantarre/animation-principlesUse when animating navigation bars, menus, sidebars, or wayfinding elements to create smooth, intuitive transitions601skills.sh installs
45dylantarre avatarbuttons-ctasdylantarre/animation-principlesUse when animating buttons, CTAs, or clickable action elements to create satisfying, responsive interactions598skills.sh installs
46dylantarre avatarfigma-prototypingdylantarre/animation-principlesUse when implementing Disney's 12 animation principles in Figma prototypes and Smart Animate597skills.sh installs
47dylantarre avatarbrand-marketingdylantarre/animation-principlesUse when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing video content.594skills.sh installs
48dylantarre avatarsolid-drawing-masterydylantarre/animation-principlesUse when creating motion that needs dimensional grounding, designing transforms that maintain object integrity, or ensuring animations feel structurally sound.593skills.sh installs
49dylantarre avataranimator-traditionaldylantarre/animation-principlesUse when creating hand-drawn or classical animation, working with frame-by-frame techniques, or applying Disney principles in their original artistic context.591skills.sh installs
50dylantarre avatarmotion-onedylantarre/animation-principlesUse when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)589skills.sh installs
51dylantarre avatarnaturalistic-motiondylantarre/animation-principlesUse when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authenti589skills.sh installs
52dylantarre avatarattention-directiondylantarre/animation-principlesUse when controlling where the audience looks—composing shots, choreographing action, revealing information, or any situation requiring clear visual hierarchy a586skills.sh installs
53dylantarre avatarsquash-stretch-masterydylantarre/animation-principlesUse when implementing deformation effects, bounce animations, impact responses, or any motion requiring organic elasticity and weight expression.583skills.sh installs
54dylantarre avatarfintech-bankingdylantarre/animation-principlesUse when designing animations for banking apps, payment systems, investment platforms, or financial dashboards581skills.sh installs
55dylantarre avataricons-badgesdylantarre/animation-principlesUse when animating icons, badges, avatars, status indicators, or small visual elements to add personality and feedback581skills.sh installs
56dylantarre avatarstaging-masterydylantarre/animation-principlesUse when composing scenes, designing layouts, directing user attention, or ensuring a single clear idea is communicated at any given moment.581skills.sh installs
57dylantarre avatargesture-responsesdylantarre/animation-principlesUse when responding to touch or click interactions - button presses, drag feedback, swipe responses, tap ripples, or any direct manipulation animation.579skills.sh installs
58dylantarre avatararc-masterydylantarre/animation-principlesUse when designing motion paths, character movement trajectories, gesture animations, or any motion that should feel natural rather than robotic.578skills.sh installs
59dylantarre avatarfollow-through-overlappingdylantarre/animation-principlesUse when animating multi-part objects, character appendages, fabric, hair, or any motion requiring realistic drag, momentum, and settling behavior.578skills.sh installs
60dylantarre avatargaming-entertainmentdylantarre/animation-principlesUse when designing animations for gaming apps, streaming platforms, entertainment portals, or interactive media578skills.sh installs
61dylantarre avatarappeal-masterydylantarre/animation-principlesUse when designing character personalities, creating memorable motion signatures, ensuring animations feel polished, or making visual experiences that audiences577skills.sh installs
62dylantarre avataraccessibility-advocatedylantarre/animation-principlesUse when designing inclusive animations, addressing vestibular disorders and motion sensitivity, or ensuring animation accessibility compliance.576skills.sh installs
63dylantarre avataranticipation-masterydylantarre/animation-principlesUse when designing action sequences, user interactions, state transitions, or any motion that needs telegraphing to feel intentional rather than sudden.575skills.sh installs
64dylantarre avatarentrance-animationsdylantarre/animation-principlesUse when elements need to appear on screen - page loads, modals opening, items being added, content reveals, or any "coming into view" animation.572skills.sh installs
65dylantarre avatarmodals-dialogsdylantarre/animation-principlesUse when animating modals, dialogs, popovers, or overlay content to create smooth entrances and exits572skills.sh installs
66dylantarre avatarslow-in-out-masterydylantarre/animation-principlesUse when designing easing curves, controlling motion pacing, creating natural acceleration/deceleration, or making movements feel physically grounded.572skills.sh installs
67dylantarre avatarspatial-thinkingdylantarre/animation-principlesUse when animation involves depth, perspective, volume, or three-dimensional awareness—camera moves, character positioning, environmental interaction, or mainta572skills.sh installs
68dylantarre avatarux-researcherdylantarre/animation-principlesUse when evaluating animation usability, conducting motion studies, or when researching how animation affects user perception and task completion.571skills.sh installs
69dylantarre avatarexcitement-energydylantarre/animation-principlesUse when creating animations that generate enthusiasm, build anticipation, or create high-energy experiences.570skills.sh installs
70dylantarre avataranticipation-payoffdylantarre/animation-principlesUse when designing action sequences, gags, reveals, or any motion that needs setup before delivery—preparing audiences for what's coming and maximizing impact.568skills.sh installs
71dylantarre avatarcalm-relaxationdylantarre/animation-principlesUse when creating animations that soothe users, reduce anxiety, or create peaceful, meditative experiences.566skills.sh installs
72dylantarre avatarjoy-delightdylantarre/animation-principlesUse when creating animations that evoke happiness, surprise, or delightful moments in the user experience.566skills.sh installs
73dylantarre avatarattention-grabbersdylantarre/animation-principlesUse when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.565skills.sh installs
74dylantarre avatarbrand-consistencydylantarre/animation-principlesUse when animation doesn't match brand personality, feels generic, or clashes with design language565skills.sh installs
75dylantarre avatartiming-principle-masterydylantarre/animation-principlesUse when determining animation durations, controlling pacing, establishing rhythm, or making motion feel appropriately weighted and emotionally resonant.565skills.sh installs
76dylantarre avatarmicro-100-200msdylantarre/animation-principlesUse when building micro-interactions between 100-200ms - tooltips appearing, dropdown opens, small feedback animations that feel quick but perceptible564skills.sh installs
77dylantarre avatarexaggeration-masterydylantarre/animation-principlesUse when determining how far to push motion beyond realism, calibrating animation intensity for context, or making key moments register with audiences.562skills.sh installs
78dylantarre avatarperformance-optimizationdylantarre/animation-principlesUse when animation runs slow, janky, or causes frame drops562skills.sh installs
79dylantarre avatarreact-springdylantarre/animation-principlesUse when implementing Disney's 12 animation principles with React Spring's physics-based animations562skills.sh installs
80dylantarre avatarenterprise-b2bdylantarre/animation-principlesUse when designing animations for enterprise software, B2B platforms, admin dashboards, or corporate applications558skills.sh installs
81dylantarre avatarcards-containersdylantarre/animation-principlesUse when animating cards, panels, tiles, or container elements to create depth and interactivity557skills.sh installs
82dylantarre avatarorchestrated-sequencesdylantarre/animation-principlesUse when building multi-part animation sequences - staggered reveals, choreographed UI, coordinated motion where multiple elements work together557skills.sh installs
83dylantarre avataruniversal-emotiondylantarre/animation-principlesUse when you need to achieve any emotional outcome through animation—provides a framework for mapping Disney principles to any target emotion.556skills.sh installs
84dylantarre avatarloaders-spinnersdylantarre/animation-principlesUse when creating loading indicators, spinners, progress bars, or skeleton screens to communicate system status554skills.sh installs
85dylantarre avatarforms-inputsdylantarre/animation-principlesUse when animating form fields, inputs, textareas, selects, or interactive form elements to improve usability and feedback553skills.sh installs
86dylantarre avatarsecondary-action-masterydylantarre/animation-principlesUse when enriching primary animations, adding supporting details, creating depth in motion, or making scenes feel alive without distracting from main action.551skills.sh installs
87dylantarre avatarsocial-mediadylantarre/animation-principlesUse when designing animations for social platforms, messaging apps, content sharing, or community features551skills.sh installs
88dylantarre avatarattention-managementdylantarre/animation-principlesUse when wrong elements get attention, important content is missed, or visual hierarchy is broken by animation550skills.sh installs
89dylantarre avatarbrand-strategistdylantarre/animation-principlesUse when defining brand motion identity, creating animation guidelines for brand expression, or aligning animation with brand personality.548skills.sh installs
90dylantarre avatarexit-animationsdylantarre/animation-principlesUse when elements need to leave the screen - closing modals, dismissing notifications, removing items, page transitions out, or any "leaving view" animation.547skills.sh installs
91dylantarre avatarexaggerated-claritydylantarre/animation-principlesUse when motion needs to read clearly and powerfully—broad comedy, action highlights, important story beats, or any moment that must unmistakably communicate to546skills.sh installs
92dylantarre avataraccordions-dropdownsdylantarre/animation-principlesUse when animating accordions, collapsibles, dropdowns, or expand/collapse elements for smooth reveal transitions545skills.sh installs
93dylantarre avatarstraight-ahead-pose-masterydylantarre/animation-principlesUse when planning animation workflows, deciding between spontaneous vs controlled approaches, or balancing creative freedom with structural precision.543skills.sh installs
94dylantarre avatartiming-calibrationdylantarre/animation-principlesUse when animation speed feels wrong—too fast, too slow, or inconsistent543skills.sh installs
95dylantarre avatarcontinuous-loopsdylantarre/animation-principlesUse when creating ongoing animations - loading spinners, pulsing indicators, ambient motion, background effects, or any animation that repeats indefinitely.542skills.sh installs
96dylantarre avatarlists-gridsdylantarre/animation-principlesUse when animating lists, grids, tables, or collections of items to create smooth ordering, filtering, and loading states542skills.sh installs
97dylantarre avatarurgency-actiondylantarre/animation-principlesUse when creating animations that prompt immediate user action, highlight time-sensitivity, or drive conversions.542skills.sh installs
98dylantarre avataruser-feedback-claritydylantarre/animation-principlesUse when users don't notice feedback, miss state changes, or can't tell if their action worked542skills.sh installs
99dylantarre avatarpower-confidencedylantarre/animation-principlesUse when creating animations that convey strength, authority, or bold confidence in brand and product.540skills.sh installs
100dylantarre avatarfeedback-indicatorsdylantarre/animation-principlesUse when confirming user actions - success checkmarks, error alerts, form validation, save confirmations, or any animation acknowledging what the user did.539skills.sh installs
101dylantarre avataruniversal-patternsdylantarre/animation-principlesUse when creating any animation type - provides foundational timing, easing, and principle application that applies to all motion in interfaces.539skills.sh installs
102dylantarre avatarcontinuous-infinitedylantarre/animation-principlesUse when building ongoing loop animations - loading states, ambient motion, background effects that run indefinitely without user fatigue535skills.sh installs
103dylantarre avataremotional-disconnectdylantarre/animation-principlesUse when animation feels wrong, creates unintended emotional response, or mismatches context534skills.sh installs
104dylantarre avatarproblem-diagnosisdylantarre/animation-principlesUse when animation "feels wrong" but you can't pinpoint why—debugging floaty movement, stiff characters, unclear action, or any motion that isn't working and ne534skills.sh installs
105dylantarre avatarresponsive-adaptivedylantarre/animation-principlesUse when building context-dependent animations - duration that changes based on device, distance, user preference, or interaction context534skills.sh installs
106dylantarre avatarstate-changesdylantarre/animation-principlesUse when elements transform in place - toggle switches, expanding accordions, checkbox animations, button states, or any transformation without entering/exiting534skills.sh installs
107dylantarre avatarpopmotiondylantarre/animation-principlesUse when implementing Disney's 12 animation principles with Popmotion's functional animation library533skills.sh installs
108dylantarre avatarprofessionalism-credibilitydylantarre/animation-principlesUse when creating animations for business contexts that require seriousness, competence, and trustworthy presentation.533skills.sh installs
109dylantarre avatarcomfort-safetydylantarre/animation-principlesUse when creating animations that reassure users, reduce anxiety, or communicate protection and security.532skills.sh installs
110dylantarre avatarimplementation-debuggingdylantarre/animation-principlesUse when animation doesn't work as expected, has bugs, or behaves inconsistently532skills.sh installs
111dylantarre avatartechnical-constraintsdylantarre/animation-principlesUse when animation is limited by browser support, platform capabilities, or technical requirements532skills.sh installs
112dylantarre avatarfriendliness-approachabilitydylantarre/animation-principlesUse when creating animations that feel warm, welcoming, and make users feel comfortable engaging.531skills.sh installs
113dylantarre avatarmotion-sicknessdylantarre/animation-principlesUse when animation causes dizziness, nausea, disorientation, or vestibular discomfort531skills.sh installs
114dylantarre avatarlarge-500-800msdylantarre/animation-principlesUse when building larger movement animations between 500-800ms - hero transitions, complex reveals, animations that tell a story and deserve attention530skills.sh installs
115dylantarre avatarmedium-300-500msdylantarre/animation-principlesUse when building standard animations between 300-500ms - page transitions, significant UI changes, animated illustrations that need clear communication530skills.sh installs
116dylantarre avataruniversal-industrydylantarre/animation-principlesUse when designing animations for any industry or when industry-specific guidelines do not apply530skills.sh installs
117dylantarre avatartrust-reliabilitydylantarre/animation-principlesUse when creating animations that build user confidence, establish credibility, and communicate dependability.529skills.sh installs
118dylantarre avatardeliberate-1200-2000msdylantarre/animation-principlesUse when building slow intentional animations between 1200-2000ms - app intros, loading sequences, storytelling moments that create emotional resonance528skills.sh installs
119dylantarre avatarproduct-managerdylantarre/animation-principlesUse when prioritizing animation features, building motion roadmaps, or when a PM needs to understand the business value of animation principles.528skills.sh installs
120dylantarre avatarsmall-200-300msdylantarre/animation-principlesUse when building small transitions between 200-300ms - modal appearances, card expansions, navigation transitions that users consciously perceive528skills.sh installs
121dylantarre avataruniversal-elementsdylantarre/animation-principlesUse when animating any UI element not covered by specific skills, or when applying general animation principles across multiple element types528skills.sh installs
122dylantarre avataruniversal-practitionerdylantarre/animation-principlesUse when applying animation principles in any context, for any role, or when a general understanding of Disney's 12 principles is needed.527skills.sh installs
123dylantarre avataruniversal-solutionsdylantarre/animation-principlesUse when facing any animation problem as a comprehensive diagnostic framework527skills.sh installs
124dylantarre avataruniversal-tooldylantarre/animation-principlesUse when implementing Disney's 12 animation principles with any animation tool or framework527skills.sh installs
125dylantarre avataraccessibility-issuesdylantarre/animation-principlesUse when animation excludes users with vestibular disorders, cognitive disabilities, or assistive technology needs525skills.sh installs
126dylantarre avataruniversal-fallbackdylantarre/animation-principlesUse when the animation domain is unclear or spans multiple contexts—provides general-purpose Disney animation principle guidance.525skills.sh installs
127dylantarre avatarinstant-0-100msdylantarre/animation-principlesUse when building instantaneous UI feedback under 100ms - button presses, toggles, state changes that feel immediate and responsive524skills.sh installs
128dylantarre avatarux-frictiondylantarre/animation-principlesUse when animation causes user confusion, delays task completion, or creates frustration524skills.sh installs
129dylantarre avatarmedia-publishingdylantarre/animation-principlesUse when designing animations for news sites, content platforms, publishing apps, or media consumption experiences521skills.sh installs
130dylantarre avatarslow-800-1200msdylantarre/animation-principlesUse when building deliberate motion between 800-1200ms - dramatic reveals, loading sequences, storytelling moments where users should pause and absorb520skills.sh installs
131dylantarre avataruniversal-mindsetdylantarre/animation-principlesUse when approaching any animation task—establishing foundational thinking patterns, teaching animation principles, or when none of the specialized thinking sty519skills.sh installs
132dylantarre avataruniversal-timingdylantarre/animation-principlesUse when learning animation timing fundamentals - principles that apply regardless of duration, the foundational rules that scale across all time ranges519skills.sh installs
133dylantarre avatarAnimation Principles - Absolute Beginnerdylantarre/animation-principlesUse when someone has never heard of animation principles, needs the simplest explanation possible, or is a complete newcomer to animation0skills.sh installs
134dylantarre avatarAnimation Principles - Advanceddylantarre/animation-principlesUse when someone has strong command of animation principles and seeks deeper understanding of subtle applications, edge cases, and stylistic variations0skills.sh installs
135dylantarre avatarAnimation Principles - Deep Divedylantarre/animation-principlesUse when someone needs comprehensive reference material on animation principles with technical depth and extensive context0skills.sh installs
136dylantarre avatarAnimation Principles - Expertdylantarre/animation-principlesUse when someone has mastery of animation principles and wants to explore intentional rule-breaking, stylistic innovation, and pushing creative boundaries0skills.sh installs
137dylantarre avatarAnimation Principles - Intermediatedylantarre/animation-principlesUse when someone has working knowledge of animation principles and needs guidance on combining them effectively in more complex animations0skills.sh installs
138dylantarre avatarAnimation Principles - Masterdylantarre/animation-principlesUse when someone seeks the philosophical foundation of animation principles, wants to understand why they work, or is at a teaching/mentorship level0skills.sh installs
139dylantarre avataranimation-principles---novicedylantarre/animation-principlesUse when someone has basic awareness of animation principles and wants to start applying them in simple projects0skills.sh installs
140dylantarre avatarAnimation Principles - Quick Startdylantarre/animation-principlesUse when someone needs a rapid overview of all 12 animation principles in under 5 minutes0skills.sh installs
141dylantarre avatarAnimation Principles - Refresherdylantarre/animation-principlesUse when an experienced animator needs a quick reminder of the 12 principles without basic explanations0skills.sh installs
142dylantarre avatarAnimation Principles - Teaching Othersdylantarre/animation-principlesUse when someone needs to explain animation principles to students, mentees, or team members at various skill levels0skills.sh installs
143dylantarre avatarAnimation Principles - Troubleshootingdylantarre/animation-principlesUse when animation feels wrong and you need to diagnose which principle is failing or being misapplied0skills.sh installs
144dylantarre avatarAnimation Principles - Universal Referencedylantarre/animation-principlesUse when discussing animation principles with users of unknown skill level, or when providing a balanced reference that works for any experience level0skills.sh installs