
Enterprise B2b
This translates Disney's 12 animation principles into strict guidelines for enterprise software where every millisecond needs to justify itself through utility. You get specific timing standards (100ms for button feedback, 250ms for modals), clear rules on what to avoid (squash and stretch is almost never appropriate, exaggeration should be skipped entirely), and a focus on motion that builds credibility rather than delight. The core insight is solid: enterprise users are working, not playing, so animations exist only for feedback, orientation, and state changes. If you're building B2B dashboards or admin panels and want to add polish without looking unprofessional, the concrete timing tables and principle-by-principle breakdowns give you guard rails.
- skills.sh installs
- 558
- GitHub stars
- 146
- last updated
- Aug 21, 2026
Install
$ npx -y skills add dylantarre/animation-principles --skill enterprise-b2b --agent claude-codeInstalls into .claude/skills of the current project.
Files
Enterprise & B2B Animation Principles
Apply Disney's 12 principles to create trustworthy, efficient experiences that prioritize clarity and professional credibility.
The 12 Principles Applied
1. Squash & Stretch
- Almost Never: Enterprise requires utmost professionalism
- Data Points: Subtle pulse for live updates
- Buttons: Minimal, if any, deformation
2. Anticipation
- Form Submissions: Brief processing indication
- Data Actions: Moment before confirmation
- Navigation Changes: Subtle preparation cues
3. Staging
- Data Tables: Primary content focus
- Action Buttons: Clear but not flashy
- Notifications: Non-disruptive placement
4. Straight Ahead & Pose to Pose
- Dashboards: Real-time data streams (straight ahead)
- Wizards/Flows: Explicit step progression (pose to pose)
- Report Generation: Sequential build
5. Follow Through & Overlapping Action
- Table Updates: Row highlights, then data refreshes
- Panel Expansions: Container opens, content follows
- Filter Applications: UI adjusts, then data loads
Sponsors
Details
- Repository
- github.com/dylantarre/animation-principles
- Categories
- Sales & Marketing, Design & UI/UX
- First seen
- Jun 3, 2026
More from dylantarre/animation-principles
All 144- Cards Containers557
- Orchestrated Sequences557
- Universal Emotion556
- Loaders Spinners554
- Forms Inputs553
- Secondary Action Mastery551
- Social Media551
- Attention Management550
- Brand Strategist548
- Exit Animations547
- Exaggerated Clarity546
- Accordions Dropdowns545
- Straight Ahead Pose Mastery543
- Timing Calibration543
- Continuous Loops542
- Lists Grids542
- Urgency Action542
- User Feedback Clarity542
- Power Confidence540
- Feedback Indicators539
- Universal Patterns539
- Continuous Infinite535
- Emotional Disconnect534
- Problem Diagnosis534