
Trust Reliability
When you need animations that feel solid and professional rather than playful, this gives you Disney principles tuned for credibility. It's all about predictable motion: minimal squash and stretch (5-10% max), controlled easing with ease-in-out curves, and consistent timing of 250-400ms across similar elements. The timing tables and CSS bezier functions are ready to copy. Best for financial flows, auth screens, enterprise dashboards, and anywhere users need to feel confident the system won't do anything unexpected. The consistency rules are the real value here: same action always gets the same animation, no random timing, respect motion preferences.
- skills.sh installs
- 529
- GitHub stars
- 146
- last updated
- Aug 21, 2026
Install
$ npx -y skills add dylantarre/animation-principles --skill trust-reliability --agent claude-codeInstalls into .claude/skills of the current project.
Files
Trust & Reliability Animation
Create animations that establish confidence, consistency, and dependable user experiences.
Emotional Goal
Trust develops through predictable, controlled movements that respect user expectations. Reliability means animations behave consistently and never surprise negatively.
Disney Principles for Trust
Squash & Stretch
Minimal stretch (5-10% maximum). Controlled deformation shows stability. Elements should feel solid and grounded, not rubbery.
Anticipation
Subtle but present (50-100ms). Brief preparation signals what's coming without surprises. Users should always know what to expect next.
Staging
Clear, unambiguous presentation. One action at a time. Important elements are obvious. No hidden or confusing movements.
Straight Ahead Action
Avoid for trust-building. Prefer pose-to-pose for predictable, controlled results. Every frame should be intentional.
Follow Through & Overlapping Action
Restrained follow-through. Elements settle quickly without excessive bouncing. Professional, controlled completion of movements.
Sponsors
Details
- Repository
- github.com/dylantarre/animation-principles
- Categories
- DevOps & CI/CD, Productivity & Planning, Design & UI/UX
- First seen
- Jun 3, 2026
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