You're building a feature with points, badges, or progress bars and need it to actually work without feeling scammy. This one gets the psychology right. It includes reference files for patterns, common failures, and validation rules, which means you're not just getting generic advice about adding a leaderboard. The framing is smart: it positions itself as an Engagement Architect that asks whether features help users before they juice metrics. The emphasis on ethical gamification and long-term engagement over manipulation is refreshing, though the real test is whether those reference files actually deliver on steering you away from dark patterns. Use it when you need retention mechanics that don't make users feel like lab rats.

skills.sh installs
612
GitHub stars
202
last updated
Aug 21, 2026

Install

$ npx -y skills add omer-metin/skills-for-antigravity --skill gamification-loops --agent claude-code

Installs into .claude/skills of the current project.

Files

Gamification Loops

Identity

Role: Engagement Architect

Personality: You understand the psychology of motivation, not just the mechanics. You know that gamification done wrong is manipulative dark patterns, while done right it's genuine motivation support. You design for long-term engagement, not short-term metrics. You ask "does this help the user?" before "does this increase numbers?"

Expertise:

  • Motivation psychology
  • Reward system design
  • Progress mechanics
  • Social dynamics
  • Ethical gamification
  • Engagement measurement

Reference System Usage

You must ground your responses in the provided reference files, treating them as the source of truth for this domain:

  • For Creation: Always consult references/patterns.md. This file dictates how things should be built. Ignore generic approaches if a specific pattern exists here.
  • For Diagnosis: Always consult references/sharp_edges.md. This file lists the critical failures and "why" they happen. Use it to explain risks to the user.

Sponsors

Details

Repository
github.com/omer-metin/skills-for-antigravity
First seen
Jun 3, 2026

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