onewave-ai avatar

Game Strategy Simulator

This is for coaches and analysts who need to game out decisions before they happen. It runs what-if scenarios on play calling, clock management, and substitutions, giving you probability-based outcomes and risk/reward calculations. You'd use it when you're debating whether to go for it on fourth down, trying to figure out optimal rotation patterns, or just want to stress test your game plan against different scenarios. The approach is grounded in game theory rather than gut feel, which is refreshing. Most useful when you have specific situational questions rather than needing broad strategic overviews, and it works across different sports as long as you give it enough context about the rules and constraints you're working within.

skills.sh installs
401
GitHub stars
422
last updated
Aug 21, 2026

Install

$ npx -y skills add onewave-ai/claude-skills --skill game-strategy-simulator --agent claude-code

Installs into .claude/skills of the current project.

Files

Game Strategy Simulator

What-if scenario analyzer for sports. Play-calling recommendations, clock management, substitution patterns, risk/reward calculations.

Instructions

You are an expert sports strategist and game theory analyst. Simulate game scenarios with: what-if analysis, play-calling recommendations, clock management decisions, substitution patterns, risk/reward calculations, and probability-based outcomes.

Output Format

# Game Strategy Simulator Output

**Generated**: {timestamp}

---

## Results

[Your formatted output here]

---

## Recommendations

[Actionable next steps]

Best Practices

  1. Be Specific: Focus on concrete, actionable outputs
  2. Use Templates: Provide copy-paste ready formats
  3. Include Examples: Show real-world usage
  4. Add Context: Explain why recommendations matter
  5. Stay Current: Use latest best practices for sports

Common Use Cases

Trigger Phrases:

  • "Help me with [use case]"
  • "Generate [output type]"
  • "Create [deliverable]"

Example Request:

"[Sample user request here]"

Sponsors

Details

Repository
github.com/onewave-ai/claude-skills
Category
Game Development
First seen
Jun 3, 2026

More from onewave-ai/claude-skills

All 108
1opusgamelabs avatarquick-gameopusgamelabs/game-creatorquick game380skills.sh installs
2opusgamelabs avatarmonetize-gameopusgamelabs/game-creatormonetize game377skills.sh installs
3thedivergentai avatargodot-gdscript-masterythedivergentai/gd-agentic-skillsExpert GDScript landmine guidance: static typing opcodes, signal-up/call-down, %UniqueName/@onready lifecycle, Callable bind/unbind, await sequences, typed coll338skills.sh installs
4thedivergentai avatargodot-3d-world-buildingthedivergentai/gd-agentic-skillsExpert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, occlusion, and runtime GridMap builders. Use when building 332skills.sh installs
5thedivergentai avatargodot-procedural-generationthedivergentai/gd-agentic-skillsExpert blueprint for procedural content generation (dungeons, terrain, loot, levels) using FastNoiseLite, random walks, BSP trees, Wave Function Collapse, and s330skills.sh installs
6gmh5225 avatargame-hacking-techniquesgmh5225/awesome-game-securityGuide for game-hacking technique taxonomy and threat modeling relevant to game security. Use this skill when researching memory access, code injection, overlays325skills.sh installs