Turns your browser game into a monetized Play.fun entry with points, leaderboards, and wallet connect. Walks you through auth, registers the game via OpenGameProtocol, injects the browser SDK into your HTML, and wires up event handlers so score changes buffer points locally and game over triggers the save modal. The anti-cheat logic is smart: it reads your scoring constants and sets reasonable session caps based on genre. One thing to watch: the SDK meta tag needs your actual public API key, not a placeholder, or the integration silently fails. Best used after you've already deployed with viral-game or another tool, since it expects a live URL to register.

skills.sh installs
377
GitHub stars
182
last updated
Jun 3, 2026

Install

$ npx -y skills add opusgamelabs/game-creator --skill monetize-game --agent claude-code

Installs into .claude/skills of the current project.

Files

Turns your browser game into a monetized Play.fun entry with points, leaderboards, and wallet connect. Walks you through auth, registers the game via OpenGameProtocol, injects the browser SDK into your HTML, and wires up event handlers so score changes buffer points locally and game over triggers the save modal. The anti-cheat logic is smart: it reads your scoring constants and sets reasonable session caps based on genre. One thing to watch: the SDK meta tag needs your actual public API key, not a placeholder, or the integration silently fails. Best used after you've already deployed with viral-game or another tool, since it expects a live URL to register.

Browse the repository on GitHub

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Details

Repository
github.com/opusgamelabs/game-creator
Category
Game Development
First seen
Jun 3, 2026

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