
Generic React Ux Designer
This is a React-focused layer on top of the generic UX designer skill, so it assumes you've read that one first for the broader design thinking stuff. What you get here are actual code patterns: Framer Motion micro-interactions, optimistic UI updates, focus trap implementations for modals, keyboard navigation handlers, and form validation with React Hook Form. It's not teaching you UX principles, it's showing you how to implement them in React with accessibility baked in. Use it when you're past the wireframe stage and need to build the actual components with proper motion, loading states, and ARIA attributes. The prefers-reduced-motion examples and focus management patterns are especially practical.
- skills.sh installs
- 250
- GitHub stars
- 108
- last updated
- Aug 21, 2026
Install
$ npx -y skills add travisjneuman/.claude --skill generic-react-ux-designer --agent claude-codeInstalls into .claude/skills of the current project.
Files
React UX Designer
Professional UX expertise for React/TypeScript applications.
Extends: Generic UX Designer - Read base skill for design thinking process, user psychology, heuristic evaluation, and research methods.
React Interaction Patterns
Micro-interactions with Framer Motion
// Checkbox animation
<motion.div
animate={{ scale: checked ? 1 : 0 }}
transition={{ type: "spring", stiffness: 500 }}
>
<Check className="w-4 h-4" />
</motion.div>
// Button press feedback
<motion.button
whileTap={{ scale: 0.98 }}
whileHover={{ scale: 1.02 }}
transition={{ type: "spring", stiffness: 400 }}
>
Click me
</motion.button>
// Toast notification
<motion.div
initial={{ opacity: 0, y: 50 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: 50 }}
>
<Toast message={message} />
</motion.div>
Loading States
// Skeleton (preferred over spinners)
<div className="animate-pulse space-y-4">
<div className="h-8 bg-slate-200 rounded w-3/4" />
<div className="h-4 bg-slate-200 rounded" />
</div>
Sponsors
Details
- Repository
- github.com/travisjneuman/.claude
- Categories
- Frontend Development, Debugging, Design & UI/UX
- First seen
- Jun 3, 2026
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