
Professionalism Credibility
If you're building enterprise software or dashboards where motion needs to feel competent rather than clever, this gives you the constraints. It maps Disney's animation principles to business contexts: minimal squash and stretch, no anticipation beyond 50-100ms, straight paths over arcs, timing locked to 150-250ms. The approach is restrictive by design, almost rigid, which is exactly the point. You get CSS easing curves tuned for professional contexts and clear guidance on when to skip animation entirely. Useful for B2B tools, financial interfaces, or anything where users would lose trust if your transitions felt playful or experimental.
- skills.sh installs
- 533
- GitHub stars
- 146
- last updated
- Aug 21, 2026
Install
$ npx -y skills add dylantarre/animation-principles --skill professionalism-credibility --agent claude-codeInstalls into .claude/skills of the current project.
Files
Professionalism & Credibility Animation
Create animations that convey competence, seriousness, and business-appropriate polish.
Emotional Goal
Professionalism means motion that respects users' time and context. Credibility comes from animations that demonstrate technical competence without showing off.
Disney Principles for Professionalism
Squash & Stretch
None to minimal (0-5%). Professional interfaces use rigid, precise motion. Objects maintain exact proportions.
Anticipation
Brief and functional (50-100ms). Just enough to prevent surprise. No theatrical preparation—get to the point.
Staging
Clear hierarchy and purpose. Business-appropriate layouts. Every element in its proper place with clear function.
Straight Ahead Action
Avoid entirely. Professional motion is controlled and predictable. No spontaneity or variation.
Follow Through & Overlapping Action
Minimal, controlled settling. Quick stabilization. No bouncing or playfulness—immediate completion.
Slow In & Slow Out
Smooth, professional curves. Standard easing that feels polished but not decorative. ease-out for efficiency.
Sponsors
Details
- Repository
- github.com/dylantarre/animation-principles
- Categories
- Design & UI/UX, Office & Documents
- First seen
- Jun 3, 2026
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