This automates the entire process of capturing smooth gameplay footage from your Phaser game without any manual input. It patches out death conditions, generates AI-driven input sequences that match your actual game controls, and records at 50 FPS in mobile portrait format (1080×1920). The output is social media ready for TikTok or Reels. It's built on Playwright for browser automation and FFmpeg for video conversion. The skill analyzes your game's source to understand controls and failure states, then produces a 13-second promo by default. Honestly clever for getting shareable footage without running through gameplay manually, though you'll want FFmpeg already installed before starting.

skills.sh installs
370
GitHub stars
182
last updated
Jun 3, 2026

Install

$ npx -y skills add opusgamelabs/game-creator --skill record-promo --agent claude-code

Installs into .claude/skills of the current project.

Files

This automates the entire process of capturing smooth gameplay footage from your Phaser game without any manual input. It patches out death conditions, generates AI-driven input sequences that match your actual game controls, and records at 50 FPS in mobile portrait format (1080×1920). The output is social media ready for TikTok or Reels. It's built on Playwright for browser automation and FFmpeg for video conversion. The skill analyzes your game's source to understand controls and failure states, then produces a 13-second promo by default. Honestly clever for getting shareable footage without running through gameplay manually, though you'll want FFmpeg already installed before starting.

Browse the repository on GitHub

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Details

Repository
github.com/opusgamelabs/game-creator
Category
Game Development
First seen
Jun 3, 2026

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