
Figma Prototyping
This one translates all 12 Disney animation principles into Figma prototyping techniques. You get specific timing recommendations (100ms for micro-interactions, 200ms for standard transitions), Smart Animate setup instructions, and practical implementations for things like squash and stretch, anticipation sequences, and arc motion. The guide includes easing curve advice, component variant patterns for state changes, and concrete tricks like staggering animations for overlapping action. Most useful when you're prototyping interactions that need to feel polished rather than just functional. The timing chart alone will save you from guessing durations, and the secondary action layering examples show how to add subtle complexity without overcomplicating your prototype structure.
- skills.sh installs
- 597
- GitHub stars
- 146
- last updated
- Aug 21, 2026
Install
$ npx -y skills add dylantarre/animation-principles --skill figma-prototyping --agent claude-codeInstalls into .claude/skills of the current project.
Files
Figma Prototyping Animation Principles
Implement all 12 Disney animation principles using Figma's prototyping and Smart Animate features.
1. Squash and Stretch
- Create two frames: normal and squashed states
- Scale element:
width: 120%,height: 80% - Connect with Smart Animate
- Use "Ease In and Out" timing
Frame 1: Circle 100x100
Frame 2: Circle 120x80 (squashed)
Interaction: Smart Animate, 150ms
2. Anticipation
Create 3 frames:
- Idle - Starting position
- Anticipate - Wind-up (move opposite to action)
- Action - Main movement
Connect: Idle → Anticipate (100ms) → Action (After Delay)
3. Staging
Techniques:
- Use lower opacity on background elements (60-80%)
- Apply blur effect to non-focus areas
- Scale up the hero element
- Use drop shadows for depth hierarchy
4. Straight Ahead / Pose to Pose
Pose to Pose in Figma:
- Design key frames as separate screens
- Connect with Smart Animate
- Figma interpolates between states
Create: Pose A → Pose B → Pose C frames
5. Follow Through and Overlapping Action
Sponsors
Details
- Repository
- github.com/dylantarre/animation-principles
- Category
- Design & UI/UX
- First seen
- Jun 3, 2026
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